I have been thinking of a new kit idea, ever since Death Tag came out there has been 3 kits Basher, Archer and Traitor. 2 with good and bad benefits. Ever since the achievements for Death Tag came out being "Come at me bro!" and "Death Proof" it unlocks a Master achievement but it doesn't do anything as far as i'm concerned its been like that ever since it came out no reward. But i have an idea for an achievement kit called "Vanish" What this kit would do it would work as the same thing as assassins where you right click the ink sac and you can't be seen for a short period of time. What the kit would do is it would have a limited use amount just say 3 for now. When activated any skeletons and players can not see you and you cannot be tracked with the compass given to skeletons after a short time after using the ability like a time span of 3-5 seconds at most you will appear once again on compasses and can be seen by everyone. The other effect is you is either at best you cannot be hit while invincible or you can be hit but not be taken out of the invincibility. The downside of the kit it cannot be used like traitor where you can deal 150% knockback to players and skeletons. You cannot use a bow or bow boost. You do not have the ability of basher where you slow down skeletons and kill them after a few hits. This kit it primarily based on skill because Death Proof is required which you need 50 wins so i bet a lot of players should be experience or at least know how to play the game. Is there a cool down? Maybe that's up too how balanced or unbalanced the kit is.