Add OP Bridges as a Permanent Game I know that OP Bridges was made for the weekend brawl in 2016, but the game made a return back in July of this year and many players such as myself actually enjoyed the game. I very rarely play public games if ever, but this game had me (and many others) playing public games and actually enjoying it for the first time in years. So, why did I find myself playing pub games for the first time in years because of this game? Well, this game is much more fast-paced, less RNG-based, and way more balanced. How? The OP version is much more fast-paced than the normal version of Bridges since the time for the bridges to spawn is 5 minutes rather than 10 minutes. It's also more fast-paced since you don't have to wait to regen, you just eat a gapple and run into the next fight at full health. It also cuts out the RNG-based mining phase out, there's RNG to enchantments too, but it's definitely much more manageable than someone having full diamond while you have 1 piece of diamond gear. I'd also personally take having to enchant gear for 5 minutes and have everything that I need from the start than mining around praying that I will get as much diamonds as the other team. There's also the fact that it's way more balanced for both competitive and public games since you spawn in with equal resources rather than having RNG-based mining with inconsistent and unreliable orespawn. Also cleaning up is a significantly smaller issue in OP Bridges as well due to the fact you spawn in with 10 golden apples making it easier to regain hearts after fights. Sometimes in normal Bridges, you'll play a 30-minute just to have your game end in you dying because they Berserker leap on you and clean you up, but this isn't much of an issue in OP Bridges. The game did have a few bugs, but most of the issues with the game could easily be fixed with a few changes to bugs such as the Bomber glitch. Adding this game would probably help get lots of players interested in Bridges again since it would be new and more fun to play on. Overall, I'd say adding this game would be a perfect way for trying to bring back the player counts on Mineplex since it was an enjoyable and unique game mode. There are a few suggestions that I have to change to the game as well: KIT CHANGES (Fixes kits to be more suitable for the OP version of Bridges) - Berserker - Leap cooldown increased to 20 seconds. Spawns in with a diamond axe instead of a stone axe. - Appler - Apple damage is increased to 5 damage per apple. - Miner - Kit is removed and replaced with a kit called "Enchanter" that starts out with an extra stack of exp bottles and has haste 2. - Archer - Starts out with a stack of string and a stack of arrows. (Everything else on the kit stays the same.) Make sure that rods are not craftable in OP Bridges before adding this. - Brawler - Spawns in with a diamond sword with sharpness 1 rather than an iron sword. - Destructor - 15-second decrease on seismic charges cool down. This makes Seismic Charges spawn every 25 seconds. GENERAL GAMEPLAY CHANGES - Anvils are added back in your hotbar when you spawn in. - Axe enchants are removed and replaced with Sword enchants, this makes it so you can enchant diamond axes with sharpness. (Not sure if possible, IF NOT give Berserkers sharpness 1 axes at the start of the game.) - Bridges are no longer breakable. (Mining blocks on the bridge, Bombing the bridge, and Destructor pearling the bridge don't break the bridge.) - Bomber TNT glitch fixed by making damage not displayed on your experience bar in OP Bridges. - Experience earned is doubled in the OP version. This gives people more of a reason to play these games in public lobbies.