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In Discussion Clash of Kings

Discussion in 'New Game Discussion' started by _Petty, Apr 7, 2019.

  1. Just a game idea that I have been thinking about, still needs a lot of tinkering and thought process but this is what I have for the basics of it. I need some kit ideas to go with this game Idea. Anyway, I have been thinking about a new competitive game with a different touch that has a mix of cake wars and castle siege to it and I am hoping that this can be added when there is time to develop it. I need some constructive criticism to make this better :P
    Basics of the Game


    There are 4 teams total



    Red


    Blue


    Green


    Yellow


    Each team has a castle with the basic defense of a wooden gate and 2 guards at the castle gate door with the generic small castle structure based off of the map


    Each castle will be on its own side of the map whether it be separated by a body of water or some sky theme and there is void below - players will have to build across to get to their desired areas.


    There are upgrades to the castle



    Purchase more guards (x guards are the limit)


    Castle Door Upgrades (Wood - Stone - Iron - Obsidian)


    Castle Structure Upgrades



    Walls and Towers



    4 Towers



    60 gold for all 4 towers


    Wall around the castle



    Start out at small size



    10 gold


    Next upgrade (taller wall)



    30 gold


    Next Upgrade (tallest wall)



    45 gold



    The height of the wall will make it harder for players to scale the enemy wall



    King armor upgrades (leather - gold - iron - diamond)



    Starts out wearing leather


    Gold Armor



    Gives the king x amount of health



    10 gold



    Iron Armor



    Gives king x amount of health



    30 gold



    Diamond Armor



    Gives King x amount of health



    45 gold





    There are 4 side beacons (much like cake wars) that will be called mines



    Each of these mines will bring up gold (gold mines)


    With one captured gold will begin to appear on the gen


    There is then the center beacon which is a diamond mine


    The goal is to be the better kingdom and kill the other players kings (like castle siege)



    Once the king is dead the team members will not be able to respawn but can still continue to play in the game as long as they live
















    Upgrades


    King



    Starts with leather armor


    Upgrade to gold (15 brick)


    Upgrade to iron (20 gold)


    Upgrade to diamond (30 gold)


    Castle Gate



    Starts with Wood


    Upgrade to stone (30 brick)


    Upgrade to iron (20 gold)


    Upgrade to obsidian (30 Gold)


    Guards



    Start at a default of 2 guards


    Purchase each guard for 10 gold


    The Maximum amount of guards will be 8


    Guards are npcs designed to help defend the castle if someone successfully infiltrates the castle - however once dead they can not respawn or be bought again


    Normal Cake Wars Upgrades



    Haste 1 and 2


    Protection 1 and 2


    Sharpness 1 and 2


    Healing pool 1 and 2 (around shop area/gate of king)


    Resource Generator 1 and 2


    Power 1 and 2



    Gameplay


    There will be a total of 5 players per team


    Each player has to protect their king as best they can while branching out to the diamond mine and the gold mines


    Their goal is to be the last team standing by taking out the other teams kings and the teams themselves


    Gate Details


    For the gates, because they will be hard to get into,the player will have to hit the gate a certain amount of times with a tool depending on the tool material



    Wooden Gate



    Wood Tool



    10 hits


    Stone Tool



    7 hits


    Iron Tool



    5 hits


    Diamond Tool



    3 hits



    Stone Gate



    Wood Tool



    12 hits


    Stone Tool



    10 hits


    Iron Tool



    7 hits


    Diamond Tool



    5 hits



    Iron Gate



    Wood Tool



    15 hits


    Stone Tool



    13 hits


    Iron Tool



    10 hits


    Diamond Tool



    8 hits



    Obsidian Gate



    Wood Tool



    Unbreakable


    Stone Tool



    15 hits


    Iron Tool



    13 hits


    Diamond Tool



    10 hits




    As for gate repairs



    To fix a wooden gate



    15 Gold


    To fix a stone gate



    25 Gold


    To fix a iron gate



    30 Gold


    To fix an obsidian gate



    40 Gold



    The gate can only be fixed once as a iron+ gate as well as you can not downgrade the gate to keep the game going at a faster pace (and to keep similar game play to cake wars (can’t fix a cake))



    This will hopefully allow for strategizing



    Sudden Death


    Kings basically die of old age and leave the teams to fight


    Last team is the victor (obviously)


    Purchasable Items

    This will just be the default items that are purchasable in cake wars unless if someone wants to put a spin on things and add some new stuff

    Castle Layout
    https://imgur.com/v4pTXFi

    Map Layout
    https://imgur.com/zUbEnXl
    The map can be changed up to whatever is wanted, for example, a version of the map in the sky where the teams are seperated by void or a hell realm where the teams are separated by rivers of lava
     
    Posted Apr 7, 2019,
    Last edited Apr 7, 2019
  2. Heyo!

    I really like your idea, and it sounds like a very interesting game. My issue with the game is that it sounds extremely similar to Cake Wars, which we have. Except for the gates, the game is almost exactly the same but replacing cakes with kings. What else could happen in the game? What would make this game feel different, and not feel like a copy of the game to the player?

    -1 for now, but I'm excited to see where you go with this!
     
    Posted Apr 7, 2019
    _Petty and pzazz like this.
  3. yeah true, it does need a lot more pzazz to it xD im sure there are many things out there that can be added to make it different, which is why this forum is here :3
     
    OP OP
    OP OP Posted Apr 7, 2019
  4. The game Idea overall sounds good, but its (like said above) too close to be a Cake Wars clone with elements from Castle Siege/Assault.

    Maybe with this concept, we can make another game. I know some ppl wanted Mob Arena from Bedrock to Java, but ig the way its there would be boring, so why dont we mix those Ideas together!

    Speaking of a game, where maybe 4-8 players have a castle with a King. Mobs will come around the castle, trying to kill the king. It will be wave based.
    You can upgrade stuff like u said with Towers/Walls/Gates. Resources comes by Mob drops. There will be different kinds of drops that come randomly.
    Towers could be used to auto-shoot the Mobs. Higher Upgrades make more dmg and faster shoots.
    Maybe also some more upgrades/Items, that will fight the mobs too.
    Armor/Sword starts with leather/wood and can be upgraded on the shop.
    Mobs start weak, but get stronger over waves. Also they can be able to destroy/climb walls or even blow them up. The hit points that you said can be used for the tools zombies can hold. Players also get a warning, if the wall broke at a spot. Repairing will be automatic by the shop, but there will be a guard going around and place the blocks slowly back (can be done faster with upgrades)
    Players have a map to see, where mobs are attacking.
    Death: If some1 die, he will respawn back the next wave, but will lose some gear (like downgrade Armor/Weapon and lose resources)
    Game ends, if every player died (Mobs took over the castle) or the king got killed (Mods killed the King)
    Rewards:
    You earn gems by survived waves and killed mobs.

    This is some different way to go into this, but it would be something new too.
     
    Posted Apr 8, 2019
  5. Posted Apr 10, 2019

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