Happy Halloween! The spooky season is upon us again and of course we are bringing our yearly Halloween update with it. This year we completely reworked Halloween Havoc from the ground up, you can expect significant changes to kits to make them more balanced, some awesome cosmetic prizes for winning both challenger and normal mode, new puzzles and mechanics and a brand new map to enhance the spooky experience made by our lovely build team. Speaking of maps, the build team has worked very hard these past couple of weeks because not only is there a new map for Halloween Havoc, there are also a brand new spooky lobby for both java and bedrock as well as a pre-game lobby for java. Lastly, we have of course brought back the Halloween cosmetic chests, Creepy Cauldron and the Legacy Halloween Treasure, which will be purchasable in-game and in our website shop. For more info check out the full changelog below! General: New Halloween Hub and Pre-game Lobby! Brought back the Creepy Cauldron and Legacy Halloween Treasures. Halloween Havoc: Revamp of the entire game with a new map! Queues for Normal and Challenger modes are now separate to prevent leavers. Ultimate charge is now earned more through hits rather than damage. This makes it so all the kits more evenly earn their ultimate. Added health bars to all mobs. Mobs can no longer be "kited" as easily. Kit Changes Berserker Flame Charge damage and knockback increased. Flame Charge collision detection improved. Blind Rage now knocks back enemies. Archer Barrage can now hit the same enemy multiple times. Arrow Storm changed to Flaming Arrows, firing twin flames which deal damage to all enemies caught in it. Mage Blizzard damage increased. Fire Blast now works like Inferno from champions, sending out blaze powder which cause enemies to catch fire. Healing Wisps now always spawns 4 wisps. If there are 3 players alive, the extra one will go towards the player that has the lowest health. Healing Wisps healing reduced from 3 to 2.5 hearts. The World radius reduced by 2 blocks. Rogue Swift Strike cooldown is now 8 seconds. Every hit on an enemy reduces the cooldown by 0.5 seconds. Recall now teleports you to a teammate with the least amount of mobs around them, sending out a damage aura from where you teleport from and to. You also heal 4 hearts. Aura Blade changed to Rogue's Instinct, reduces Swift Strike's cooldown to 1 second, ignites all enemies hit and increases damage by 25%. Rogue now only gains speed when dealing damage. Rewards For winning a 'Normal' game of Halloween Havoc you will receive: A spooky title 'Ejected' Win Effect Winning Halloween Havoc in 'Challenger Mode' will earn you: 'Bone Rattlier' Diamond Sword name. Impostor Taunt General Bug Fixes: Fixed Amplifiers not applying correctly. Added Milk the Cow, Wither Assault and Sneaky Assassins back to Mixed Arcade. Fixed minimum and maximum player counts for certain games.