I pursued the player after a while for the sole fact of making this thread to enlighten the problem. Skip to around 4:00 Problem: Water kills instantly on contact (im pretty sure every single other game does not do this) which causes people to use stalling tactics that; if you do not have enough arrows/no archer kit, you physically cannot win because of the unfair geographical advantage of the boats. Fix: Water deals incremental damage (like a border or corruption) and ladders/a small dock is added in several places around the map; ESPECIALLY the place in this video where the prows of the boats face each other. Where bridges have exposed side areas where you can be hit off are also places that need ladders/docks. (These can be easily used to predict the powerup spots where people cross the bridge, and you can just bow them off.