Maps in Super Smash Mobs appear to me to be a "Content Supplement" for the lack of updates the game receives. To my understanding, the game hasn't received a significant gameplay update outside of occasional bug fixes in over 2 years now. Of course the only update the game having received in these 2 years are map updates with some having been removed, revamped and returned and new ones being added. While map updates are always appreciated within any gamemode on Mineplex and similar servers, they shouldn't be the only update that the game is receiving. Maps in this context are being used more as a way to cloud the idea of the gameplay needing an update and kits needing balance changes. Not only this, but all current map updates that have been submitted in the past 2 years have been community creations, not delivered by the Mineplex Official Builders. Using maps created by the community as a means of "new content" is firstly - repetitive - but secondly and more importantly, lazy and displays ignorance to what your community is asking for. In conclusion, despite the gamemode often garnering one of the highest consistent playercounts on Java, it has been seemingly neglected by the Mineplex's build teams, development teams and so on.