Hi there! So I wanted to suggest a game I have been thinking about for a while. This game idea is for bedrock AND java edition. MY IDEAMineclash is a game in which there are 4 teams, namely teams Blue, Yellow, Green and Red (the teams have 8 players each). Each time has a huge island with a mine full of ores. The island contains trees and some hidden chests. All islands are surrounded with a barrier for 10 minutes, and during that time they must mine, smelt and prepare their own swords and armor! There are kits also: Warrior (DEFAULT): Player spawns with leather armor, wooden Pickaxe, sword, shovel and axe. Magician : The player spawns with one anvil and three random enchantment books. The magician has the ability to ground slam with a cooldown time of 30 seconds. Knight: The player spawns with an Iron Sword and Iron Helmet. The knight can summon mini warrriors (Baby Zombies) who last for only 45 seconds. Cooldown time of one minutes Ghast: The player spawns with a potion of leaping and they have 10 fireballs. Once used, fireballs can only be regained after 2 minutes. These fireballs can be right clicked and thrown at an enemy, causing an explosion. Once time is up and the barrier drops, and all teams start fighting. Their main aim is to find and fight for the dragon egg which is hidden somewhere in the middle Island. There are requirements to unlock the door to the dragon egg. The requirements are 10 kills and not more than 5 deaths. All players have infinite respawns. Once a team gets the dragon egg, they need to rush back to their base and spawn the dragon from there, and that dragon starts killing all other players. Once a team has spawned the dragon, no one can respawn after dying. The dragon can also be killed, however if the dragon kills all players, the team who spawned him wins. The dragon has much less attack damage than usual, giving players a chance to kill him. THE MAP I have made a blueprint on paint showing off my idea for the map: Please do let me know your thoughts on this idea, I am open to constructive criticism!