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Sky Wars Game-Breakers: #1-4

Discussion in 'Skywars' started by Kunai ie, Apr 29, 2019.


What is your favorite kit in SW?

  1. Air

    2 vote(s)
  2. Ice

    6 vote(s)
  3. Earth

    0 vote(s)
  4. Fire

    0 vote(s)
  1. Just about everyone has played Sky Wars, right?
    So this should be fairly relatable in terms of those who play it often. Anyways, here’s the first few items:

    #1. Ice Bridge OP. The Ice kit currently full-fills nearly every use a Sky Wars player needs; safety net if you fall off, offensive rushing tool, defensive barricade set-up. It seems completely and totally OP for the other kits out there. (Proposed solution - buff the other kits, i.e. buff cool down on earth, fire, and air whilst giving fire more radius, air a better leap horizontally, and earth can throw any blocks)

    #2. Duping. Any item that can be crafted can be duped. Not just the diamonds on that one map we all hate, ANYTHING that can be crafted. Game breaking because, well, you set up a miniature tycoon in your base and get the good gear whilst others fight for their lives at a chance to win. (Proposed solution - take out duping. IDK if it’s a bug or something, but it really takes away the spirit of the game when a full diamond armor guy walks out of his base and overpowers you in 10 seconds.)

    #3. Dropped Kits. Currently, as of writing, if you kill somebody and pick up their kit, you get to keep it and use it to your own will. This allows players to multi-class, which breaks the game if you pick up the air kit’s eye of ender which allows you to teleport back on land if you fall. (Proposed solution - players don’t drop their kits when they die. Occam’s Razor.)

    #4. Leap. Leap currently serves next to no use in the game. I have trouble finding what it is used for. Jumping onto platforms? If so, literally anybody with blocks can do that, which just so happens to be everybody. It is inaccurate, only really helps with verticality, and has a slow reload time for the unpredictability of it. (Proposed solution - Leap moves you 10 blocks in the direction you are looking over an arc. I.e. you will “jump,” but you will always end up 10 blocks from your body where your cursor is.)
    Posted Apr 29, 2019
    Melsieee likes this.

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