Hello everyone, today we have a brand new update for Skywars. Skywars Changes: Removed old Skywars Elemental kits The elemental items can now be found in chests. Added the "Pumpkin Pie" item which grants players Speed 1 for 5 seconds. Added the "Zombie Guardian Egg" which spawns a zombie guardian where the egg lands to fight for you. Knockback has been changed to be the same as Cake Wars. Chest loot has been adjusted. Chests can no longer be broken. Increased the ore count in Solo, reduced the ore count in Teams. Enchanting is now capped at Level 2. Removed the Zombie Guardians in the centre of the map. Throwable TNT can now direct hit. Removed kit levels, players will be refunded during an update next week. Changed the corruption block palette to look a lot nicer. Added corruption back to the scoreboard. Skywars Teams stats now count towards achievements. Kit levels will be refunded to all players as part of an update next week. These changes were suggested by the Game Insights team. Other Changes: Fixed an issue where the item name would appear instead of the ability in the "killed player with weapon" message. Tracking Compasses now appear when you first get teleported into the game. Friends are no longer placed on the same team. Party members are now shuffled when being placed on a team. To clarify, parties are still placed on the same team however, the order it attempts to place members of the party on a team is now randomised. Removed spawn protection in One in the Quiver. Fixed an issue where no back button would appear in the MPS game selection menu. Fixed an issue where players would spawn in "invisible chunks". Fixed an issue where gadgets like Melon Launcher, Flesh Hooks, wouldn't work in Game Lobbies. Skyfall is no longer playable in MPS. Water now only flows downwards in Bridges. Fixed an issue in Bridges where Bombers would be able to duplicate their TNT. Fixed an issue in Bridges where the bridges would spawn partially when the game started. Fixed an issue in Bridges where crafting tables were unusable by other players. Fixed an issue with "Kill players with fists" achievements would count if you switched item slots. Fixed several issues in Speed Builders related to players quitting at unexpected times, causing rounds to skip or builds/holograms to remain. Fixed an issue in Speed Builders where players could fall through the world in spectator mode. Added the "pong" sound back to when the game is about the start. Let us know what you think, we're already working on the next update so stay tuned!