From my experience playing Super Paintball, the Machine Gun kit is seemingly the most underwhelming of the 3 non-achievement kits. It requires too many hits to kill and you aren't granted the similar speed buffs as that of Rifle (Speed 1) and Shotgun (Speed 2). While Shotgun is almost always the go to kit on most maps, it is evident this won't change without a nerf in some way to the kit. However, giving the Machine Gun a slight alteration might make it more viable than it's current stance. I propose it is given the same Speed buff as Rifle (Speed 1) and the hits to kill are reduced from 4 to 3. More often than not - due to the Shotgun meta - Machine Gunners are killed long before they can even fire off 4 shots. Even in a long range engagements, the Rifle will always dominate over the Machine Gun due to it's 2 shot potential. An accurate player will often splat a Machine Gunner before he is able to fire his 4 shots. Let me know what you guys think!