GAMES LASTING TOO LONG It’s no secret that Bridges can be a long gamemode considering the timer is set to 50 minutes ten minutes after the bridges start to fall. All together that’s one hour of playing if a game drags out that long which doesn’t happen unless there’s a player running around the map forever trying to prolong the game. Which is something that’s very irritating to deal with. I play this gamemode regularly and have around 2700 games played. Through my experience, normally a game will take about 15-20 minutes after the bridges fall which is less than half of the time that the gamemode’s timer is for. There really isn’t a reason for the gamemode to be able to go on for that long and most people who play this gamemode on a normal basis like myself don’t want to wait that long for it to end. Sure we can leave but sometimes another lobby doesn’t have enough players to start the next game because the previous game is still going on due to it being prolonged. As I mentioned, games that drag out that long are from players running away. Some players want a fair 1v1, some players try to pick off the other team one by one, some do it to be annoying knowing they’re not going to win but troll, some players make bases in the air and so on. There’s many reasons why they decide to play that way and it’s not enjoyable for how long it can last. No one wants to wait an hour for a game to end, it’s draining and boring. WHAT CAN BE DONE My suggestion is we cut the game time in half. Instead of ten minutes to get ready and mine, that can be changed to five minutes. Now you may think that’s not enough time but that leads me to my next suggestion. If we would only get five minutes to get ready and mine, our ores should auto smelt as we mine them instead of having to make a furnace. I’m normally done getting ready, mining, and smelting, with four minutes left. It’s different every time of course but it’s normally around four minutes which is a lot of extra time. I never do anything in that time. So now onto the game itself once the bridges fall. As I mentioned above, normally a game will take about 15-20 minutes after the bridges fall. Instead of 50 minutes to fight, that can be changed to 25 minutes. I’d rather wait 25 minutes than 50 minutes for a game to end. It’s easier to digest and not as annoying as if someone was prolonging the game just want a fair 1v1, pick others off, troll, and base. I’d rather deal with those people knowing that the timer was cut in half than deal with them for close to an hour. CONCLUSION I feel like this would open the gamemode up more to typical players and casual players who know about it but are drifted from it. One response I tend to get when I ask players to play this gamemode with me is that it takes too long. They don’t want to get ready for 10 minutes and happen to die at the start of the game and wait close to an hour if it does proceed to go on for that long. It feels like a waste to them. Where if this gamemode is revamped with my suggestions stated above, it could take just as long as a Cake Wars game if it goes into Cake Rot. What do you think? Do you agree, disagree, or are you neutral? Is there anything you want to add on to this or change? I’m curious about what you think from people who play this gamemode.