Hi, Here's a list of bugs, that I feel are "game breaking" that need to be addressed before adding any new features to the game. Apparently, new developers "are being recruited". Once that happens, it will be very tempting to have them work on new flashy features, thinking that those will attract more new players. Please resist this temptation. Any new players attracted that way will be put off by the myriad of game-breaking bugs if those are not fixed. As I've mainly been playing Arcade, Draw-my-Thing and Speed Builders the last few weeks, I will focus on these games. Speed Builders In 1.16 / newer MC versions, orientation-sensitive blocks change their orientation after being placed. Also the server might see the block as in a different orientation vs. what is displayed by the client. Both of these bugs are game-breaking as certain builds are impossible to 100% on with MC 1.16+. Draw my Thing DMT is broken for MC 1.17. You can't see the whole canvas, etc... This is an issue in every single round of this game. New player joins, tries DMT and gets put off by the terrible state the game is in. Then an experienced player tells them to downgrade, but that is not a solution. It's frankly embarassing. Most of these 1.17 players end up leaving entirely. Mixed Arcade Half slabs, fences and lily pads glitch the player, should he choose to play on 1.15/1.16+. Game-impacting/breaking in various arcade games, and other games. Any mounts are broken. This completely breaks the game Snake. But this also applies to cosmetics. In 1.15/1.16+, certain doors are glitched. Either invisible but impassable by the player. Or stuck in their open/close state, unable to be changed by the player. Monster Maze beacons sometimes not lighting up, and the maps/map loading being quite un-optimized, leading to lag spikes. (The lag spikes can be fixed by installing optimized rendering mods, such as Phosphor and Sodium. Still an issue in general, though). Feel free to comment any other bugs in other games below.